I want to render camera-video feed into RenderTarget. In order to achieve I tried:
1) Made a second camera with same settings as my main camera, except I set target render texture on it. It works fine for all objects but not for camera-video.
2) Tried setting RenderTexture on ARCamera itself, but that doesn't help either - the camera video is still rendered as if there was no render target set.
Could you tell me how to render it into RenderTarget?