I have targets that are verticle(hang on wall) and others which are horizontal (sit on table top) in the same scene.
I'm using vuforia version 2-9-13 examples because that was the stable version when I started the project. I'm using worldcentermode first target.
When I target a target on the table, then move to a target on the wall, the wall targets are basing off the horizontal target, not the one on the wall.
Is there a way to reset the "first target" each time a target is tracked? I tried using "specific target" and updating it at runtime but couldn't get it to work.