Log in or register to post comments

Reset world center mode per target...?

December 9, 2014 - 8:45am #1

I have targets that are verticle(hang on wall) and others which are horizontal (sit on table top) in the same scene. 

 

I'm using vuforia version 2-9-13 examples because that was the stable version when I started the project. I'm using worldcentermode first target.

 

When I target a target on the table, then move to a target on the wall, the wall targets are basing off the horizontal target, not the one on the wall. 

 

Is there a way to reset the "first target" each time a target is tracked? I tried using "specific target" and updating it at runtime but couldn't get it to work. 

 

 

Reset world center mode per target...?

December 10, 2014 - 11:56pm #2

The QCARManager class has a property "WorldCenter" which should allow you to set the world center to the target you want (when WorldCenterMode is set to "Specific Target").

See API reference here:

https://developer.vuforia.com/resources/api/unity/class_q_c_a_r_manager

The API accepts a reference to a TrackableBehaviour object, which you can get at runtime, for instance by retrieving it from the StateManager, as explained here:

https://developer.vuforia.com/forum/faq/unity-how-do-i-get-list-active-trackables

 

Log in or register to post comments