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Same gameobject different image targets

April 14, 2012 - 5:47pm #4

Is it possible for the same game object to be tracked by multiple image targets? (Without having to duplicate a copy for each one.)

Re: Same gameobject different image targets

April 14, 2012 - 6:35pm #3

You should be able to do this procedurally, by assigning the transform.parent of the object to the active Trackable, though this will only support one Trackable at a time.

http://unity3d.com/support/documentation/ScriptReference/Transform-parent.html

Re: Same gameobject different image targets

April 15, 2012 - 12:25am #2

is there a way to do this supporting multiple trackables at a time?

Re: Same gameobject different image targets

April 15, 2012 - 5:42am #1

Not if they should each present the same instance of the game object. In this case you would need to replicate the object by creating new instances.

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