I am making an app in unity that i use user defined image targets and i want to store them on the cloud.
I tried to find on the forums about c# version and how to implement it but i couldnt.
I already checked the java and the php versions files and documentation but i have hard time to change them to c#.
I am interested how to save the user defined image target on the cloud,any the starting steps on c# or any guide lines will be apreciated.
I already implemented the way i want the cloud recognision and now i want to be able to submit my targets in runtime.