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Show video playback on a curved plane

October 27, 2013 - 6:13am #1

Hi , I wanted to show my video playback on a curved plane instead of a flat one . I researched and it seems I should use some kind of shader(which I'm not very familiar with) . I wanted to know if there is any better way to do it (maybe with new cylinder features ) .

I'll appreciate if you can help me with this.

thanks so much

Show video playback on a curved plane

September 12, 2014 - 2:17pm #4

Correct. Although this is just Unity programming how-to, not Vuforia.

 

Show video playback on a curved plane

September 12, 2014 - 12:20pm #3

I've tried importing my own mesh, duplicating the heirarchy in Unity, and playback the video on it. I'm assuming I have to swap out the mesh under the Mesh Filter setting - correct?

Show video playback on a curved plane

October 27, 2013 - 9:59am #2

The VideoPlayback sample renders the video on a simple rectangular (quad) mesh, but nothing prevents you from using another mesh representing a curved surface; the only thing you may need to adjust are the UV coordinates of the curved mesh, but this should just require a bit of math

 

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