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Slight freeze on initial tracking...

June 2, 2011 - 7:06pm #1

I've been experimenting with some effects, and when publishing in OpenGL1.0, tracking the image the first time lights right off. But when switched to OpenGL2.0, the camera freezes for about a second before tracking. After all that, the model renders/ tracks perfectly at a nice high frame rates. Any thoughts?

Thx mates,
CapnJ

PS, i did use OpenGL2.0 on the beta version without any issues.

Re: Slight freeze on initial tracking...

June 3, 2011 - 7:59am #2

That's strange, we haven't seen that yet. Do you have a reproducible test case that you could send us, by chance? Or any advice on effects that cause the problem? I'm guessing you're not seeing this with the basic samples (e.g. ImageTargets).

- Kim

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