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Start animation on marker track
May 27, 2013 - 11:19pm #3
Hi Alessandro,
Can we play same animation at different transform position of object . ???
For example : animation A (translate in Y direction) is attached with gameobject G, after playing this animation change the position of G in any direction then play same animation.
Will the animation start from original position or from new position?
Start animation on marker track
May 18, 2013 - 5:07am #2
Hi, you can intercept the event of when the target is detected using the IDefaultTrackableEventHandler interface and hook your code (for instance to start a custom animation) in the OnTrackableStateChanged() method.
An esample of such Handler implementation is represented by the DefaultTrackableEventHandler that you can find in the ImageTargets sample.
Hi,
Thanks for your reply, Changing position is not working in my case.
But I have solved this problem by creating multiple animation clip of single object at different position...