So I was trying to make a cube that is parented to the ImageTarget in my scene invisible. But, even after I uncheck/disable the Mesh Renderer, the cube still appears when I run the app on my phone. I tried to set the cube's renderer to false in code as well, but didn't work.
However, when I tried turning off the Mesh Renderer of the cube when attached to the ARCamera in the scene, it worked as expected--was invisible when I unchecked Mesh renderer.
Has anyone else experienced a similar problem? :confused: