I have this situation here: I have a ARCamera, with WorldCenterMode: NONE. So, now I just wanted to make an object rotating automatically...I wrote a script and attached the script to the object (which of course is child of an Image Target). So, this is the line:
transform.Rotate(Vector3.up * Time.deltaTime, Space.Self);
Now, the object is TOTALLY STUCK, doesn't rotate at all.. why!?!!?? I checked on unity and this is the way to apply a rotation to the localRotation member of a transform. ...
Many thanks for any help.