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To target a printed banner image is possible ?

September 9, 2012 - 10:23pm #1

I want to target a printed banner image which is of size around 5 feet in length and 2 feets in depth....I can able to capture the image using A4 size paper but the same image which is present in banner is big in size.....

So to capture it, do i need to set width larger while creating the trackable ??

Please suggest.

 

Thanks,

Muthukumar

To target a printed banner image is possible ?

September 13, 2012 - 2:15am #5

What can happen when the witdh is smaller than 1? I have always given in meters, as measured in Unity also in meters.

To target a printed banner image is possible ?

September 13, 2012 - 1:59am #4

Thank you....

That helps a lot to me :-)

To target a printed banner image is possible ?

September 12, 2012 - 1:18pm #3

The units are actually arbitrary. You can use a standard unit of measure, or the pixel width, or define your own units - though it's not advisable to use small values, like 1 or 2. Where standard units, like mm, are useful is when you are working with multiple targets, where their proportions must be consistent, or when matching the scale of real objects

To target a printed banner image is possible ?

September 10, 2012 - 12:00am #2

https://ar.qualcomm.at/qdevnet/developer_guide/Target%20Management%20System

In the ImageTarget sample app that ships with the SDK, our 3D scene units is in millimeters. To regenerate the ImageTarget sample trackables choose width = 247. Note that in this case the width value refers to the printed size of the trackable in millimeters.

 

So as I understood it: The width you specify when creating a trackable is the actual physical width of the picture in real life (denoted in millimeters).

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