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tracking, for VR

June 25, 2015 - 9:01am #4

Hi

I wondered - any idea how to use Vuforia so that I can get the tracked targets position in space, relative to the users camera?

tracking, for VR

June 25, 2015 - 9:50am #3

tracking, for VR

June 25, 2015 - 10:02am #2

ok so that vuforia script when put onto an Image Target as directed immediately gives this compile error:

 

"Assets/Qualcomm Augmented Reality/Scripts/TargetScreenCoords.cs(6,17): error CS0246: The type or namespace name `ImageTargetBehaviour' could not be found. Are you missing a using directive or an assembly reference?"

 
 
so whats up with that?

tracking, for VR

June 26, 2015 - 4:45am #1

This post should be in Unity 4

 

anyways if you add the line 

"using Vuforia;"

 

it works

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