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Tracking the wrong target....

June 20, 2014 - 2:42pm #1

On an Ipad 2 when I scan a target that is in the data set, but not in the scene, it shows content from another target but doesn't track, it just unhides the models and has them stuck in front of the camera. 

 

Image target version 2-8-13, vuforia sdk version 2-8-9-2 and unity 4.3.4.

 

Is that a bug? I guess in code I could override it to check that it's the right target?   

 

 

Tracking the wrong target....

June 23, 2014 - 9:01pm #2

Does it happen in Unity's PlayMode?

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