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UIView does not respond to selector renderFrameQCAR

December 18, 2014 - 2:30am #1

My app is all but done ready to go and the last thing I would like to resolve before submitting is this error that I get when entering ARCamera mode and is repeated each time device rotates.

 

This is on IOS and although the app appears to run OK seeing this warning makes me wonder is there something I am missing....

 

imageTargetSetSize

imageTrackerActivateDataSet

StartQCAR

 

(Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/iPhonePlayer-armv7Generated/UnityEngineDebug.cpp Line: 49)

cameraDeviceInitCamera

 -[AVCaptureVideoDataOutput setVideoSettings:] - videoSettings dictionary contains one or more unsupported (ignored) keys: (

    Height,

    Width

)

DEBUG/AR(1652) UIView has CAEAGLLayer class

DEBUG/AR(1652) UIView does not respond to selector renderFrameQCAR

DEBUG/AR(1652) UIView has CAEAGLLayer class

DEBUG/AR(1652) UIView does not respond to selector renderFrameQCAR

DEBUG/AR(1652) Could not find a UIView with CAEAGLLayer layer class that responds to selector renderFrameQCAR

DEBUG/AR(1652) Could not find a UIView with CAEAGLLayer layer class that responds to selector renderFrameQCAR

cameraDeviceGetVideoMode

DEBUG/AR(1652) UIView has CAEAGLLayer class

DEBUG/AR(1652) UIView does not respond to selector renderFrameQCAR

DEBUG/AR(1652) UIView has CAEAGLLayer class

DEBUG/AR(1652) UIView does not respond to selector renderFrameQCAR

DEBUG/AR(1652) Could not find a UIView with CAEAGLLayer layer class that responds to selector renderFrameQCAR

DEBUG/AR(1652) Could not find a UIView with CAEAGLLayer layer class that responds to selector renderFrameQCAR

cameraDeviceSelectVideoMode

DEBUG/AR(1652) UIView has CAEAGLLayer class

DEBUG/AR(1652) UIView does not respond to selector renderFrameQCAR

DEBUG/AR(1652) UIView has CAEAGLLayer class

DEBUG/AR(1652) UIView does not respond to selector renderFrameQCAR

DEBUG/AR(1652) Could not find a UIView with CAEAGLLayer layer class that responds to selector renderFrameQCAR

DEBUG/AR(1652) Could not find a UIView with CAEAGLLayer layer class that responds to selector renderFrameQCAR

cameraDeviceStartCamera

markerTrackerStart

imageTrackerStart

cameraDeviceGetVideoMode

DEBUG/AR(1652) UIView has CAEAGLLayer class

DEBUG/AR(1652) UIView does not respond to selector renderFrameQCAR

DEBUG/AR(1652) UIView has CAEAGLLayer class

DEBUG/AR(1652) UIView does not respond to selector renderFrameQCAR

DEBUG/AR(1652) Could not find a UIView with CAEAGLLayer layer class that responds to selector renderFrameQCAR

DEBUG/AR(1652) Could not find a UIView with CAEAGLLayer layer class that responds to selector renderFrameQCAR

cameraDeviceGetVideoMode

UIView does not respond to selector renderFrameQCAR

November 28, 2018 - 5:12am #10

Hello,

 

We are getting this error while loading camera, and then there is black screen which is not opening a camera at all.

Can please anyone guide us for same?

I m getting this errors.

DEBUG/AR(570) UIView has CAEAGLLayer layer class

DEBUG/AR(570) UIView does not respond to selector renderFrameVuforia

DEBUG/AR(570) UIView has CAEAGLLayer layer class

DEBUG/AR(570) UIView does not respond to selector renderFrameVuforia

DEBUG/AR(570) Could not find a UIView with CAEAGLLayer or CAMetalLayer layer class that responds to selector renderFrameVuforia

Thanks.

UIView does not respond to selector renderFrameQCAR

March 11, 2015 - 1:06am #9

Hi all

this is fixed in Vuforia 4.0;

also when using Unity 4.6.3, make sure to adjust the iOS Player Settings as follows:

- set the Graphics API to OpenGL ES 2.0

- set the Scripting Backend to: IL2CPP (instead of "Mono (2.x)" which is the default)

- set the Architecture to : Universal

if for some reasons you are temporarily unable to migrate to 4.0,   a workaround for 3.0.9 is to use the camera background rendering approach of the Background Texture Access sample.

 

UIView does not respond to selector renderFrameQCAR

March 10, 2015 - 6:47pm #8

I'm having the same issue. At first there was only black camera frames...setting to Open GL ES 2.0 makes the camera images appear in the bottom left quadrant of the ipad screen only. Frustrating!

UIView does not respond to selector renderFrameQCAR

February 24, 2015 - 4:52am #7

It seems that you have a different problem. For me the problem was the black screen.

I'm using Unity 4.6.3, Xcode6 and vuforia 4.0 Beta.

UIView does not respond to selector renderFrameQCAR

February 23, 2015 - 8:43pm #6

I changed to the Open GL ES 2.0, but I just could see the part of camera (see attachment)....Do you guys have any solution??? T_T 

AttachmentSize
Image icon IMG_1121.PNG390.5 KB

UIView does not respond to selector renderFrameQCAR

February 23, 2015 - 10:46am #5

As stated here: https://developer.vuforia.com/forum/vuforia-40-beta/camera-not-opened-and-screen-black-vuforia-40-beta

Changing Graphics API to Open GL ES 2.0 in Unity Player Settings solves the problem.

UIView does not respond to selector renderFrameQCAR

February 20, 2015 - 12:49pm #4

Same issue here: the screen stays black and Xcode says "Could not find a UIView with CAEAGLLayer layer class that responds to selector renderFrameQCAR".

I also tested with the Vuforia-ImageTarget scene from Vuforia samples. The GUI part is shown correctly, but the camera is black.

Running from Unity Editor is OK.

Unity 4.6.3f1 free license

Vuforia 3.0.9

XCode 6.1.1

Device: iPad Mini 2 iOS 8.1.3

Target iOS version: 7.0

UIView does not respond to selector renderFrameQCAR

February 19, 2015 - 1:43pm #3

I got the same error too, do you find any solution? 

Thank you

UIView does not respond to selector renderFrameQCAR

January 5, 2015 - 1:49am #2

I face the same error now

"Could not find a UIView with CAEAGLLayer layer class that responds to selector renderFrameQCAR"

But it from teh beginning, Camera started but can't recognise the target or draw any thing.

Do you got the solution ?

Thank you,

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