Hey there, I'm experiencing issues with the vuforia plugin v2.6.7 in combination with Unity 4.3 (windows + android). It isn't entirely clear to me if I should expect any issues, as the sticky post about 4.3 only addresses an iOS workaround.
Projects I create render the background texture with the upper left corner of the camera image in the center of the screen (instead of in the upper left corner of the screen), see thepicture in the attachment (sorry for quality). Note that it doesn't seem scaled but just shifted, as the part of the camera image that can be seen corresponds with what upper left quarter of what the regular camera app sees.
3D objects are rendered correctly (i.e. there where they would be if the camera background was in the right position).
Tested on two devices, Nexus 10 and LG P760, same issue for both. Tested both with blanko projects on 4.3 and 4.2.2 - issue does not occur with 4.2.2, but does occur with 4.3.
Looked at adb logcat, but found nothing unusual.
Anybody (not) experiencing similar issues?
Thanks in advance!