The error message may be harmless but appears to be the first in a line of errors that eventually causes a crash when running the ap via Xcode on our iOS device. Here's the output from the Xcode console, which all seem to point to something regarding the tracker being initialized. Is this a common issue I should be able to sort out?:
an't add component because class 'PremiumObjectFactoryStarterBehaviour' doesn't exist!
(Filename: Line: 38)
Can't add component because class 'PremiumComponentFactoryStarterBehaviour' doesn't exist!
(Filename: Line: 38)
<gXU2jl> : IngameManager.Start()-calling ForceShutOffLight
(Filename: /Applications/buildAgent/work/d3d49558e4d408f4/artifacts/iPhonePlayer-armv7Generated/UnityEngineDebug.cpp Line: 53)
<gXU2jl> : ForceShutOffLight
(Filename: /Applications/buildAgent/work/d3d49558e4d408f4/artifacts/iPhonePlayer-armv7Generated/UnityEngineDebug.cpp Line: 53)
Toggle flash OFF FAILED
(Filename: /Applications/buildAgent/work/d3d49558e4d408f4/artifacts/iPhonePlayer-armv7Generated/UnityEngineDebug.cpp Line: 53)
QCARWrapper.Start
(Filename: /Applications/buildAgent/work/d3d49558e4d408f4/artifacts/iPhonePlayer-armv7Generated/UnityEngineDebug.cpp Line: 53)
Could not initialize the tracker.
(Filename: /Applications/buildAgent/work/d3d49558e4d408f4/artifacts/iPhonePlayer-armv7Generated/UnityEngineDebug.cpp Line: 53)
Could not initialize the tracker.
(Filename: /Applications/buildAgent/work/d3d49558e4d408f4/artifacts/iPhonePlayer-armv7Generated/UnityEngineDebug.cpp Line: 53)
SetHint
(Filename: /Applications/buildAgent/work/d3d49558e4d408f4/artifacts/iPhonePlayer-armv7Generated/UnityEngineDebug.cpp Line: 53)
2014-04-23 10:35:09.509 SodaShaq[5747:60b] ERROR/AR(0) 2014-04-23 10:35:09: Failed to set hint 'HINT_MAX_SIMULTANEOUS_IMAGE_TARGETS' because the ImageTracker has not been initialized.
StartQCAR
(Filename: /Applications/buildAgent/work/d3d49558e4d408f4/artifacts/iPhonePlayer-armv7Generated/UnityEngineDebug.cpp Line: 53)
2014-04-23 10:35:09.578 SodaShaq[5747:60b] ERROR/AR(0) 2014-04-23 10:35:09: CameraDevice::getCameraCalibration(): Failed to get camera calibration because the camera is not initialized.
(lldb)
I don't know if it might help but here is what happens in my case:
* I have only ran the application in unity and the build target as "Android"
it gives debug log warning messages for the first 2 like yours does but then it starts normally
Here are the logs for starting it in unity editor: