I have two problems with my current setup. I'm using
- Unity 5.5.1f1
- Google VR SDK 1.30
- vuforia 6.2.10
I'm working on a Windows machine, using GIT for version control. The iOS App is build on a Mac (OS: El Capitan 10.11.6 and Xcode 8.2.1). The iPhone has iOS 10.2.1 (latest version).
Using Unity and GVR 1.30. Using the official "GVRDemo" scene. This works fine
Then I cloned the above project and imported vuforia 6.2.10. Also using the "GVRDemo" scene I have two issues:
- The Cardboard UI is gone. So there's no Settings button, Back button and Divider in the middle of the screen.
- As you can see in the images the view isn't correct and therefore once you put the device into the cardboard it's not useable.
Both problems are only on iOS. On Android everything works fine.
Any idea what I can try out?