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Unity IOS Crahs at start

July 25, 2012 - 4:32pm #1

Ive been trying to compile my app fro Iphone but havent had any succes with the UNITY SDK it builds the app but crashes at start, I tried with the IOS SDK and it worked fine but it doesnt seem to work with unity any suggestions? ive been stucj with this for a while tnx for the help, fairly new to IOS Development.

Unity IOS Crahs at start

May 5, 2017 - 12:52am #6

First: logs. Can you share some strings of it?

Second: "Pink" is quite too wide color range. Do you mean "magenta"?

If it's so you have problem with "renderer": probably shaders, probably materials. Try for shaders first (in this case you may find some info in logs).

Unity IOS Crahs at start

May 4, 2017 - 11:15pm #5

Hello Friends. This is Sai. I am new to IOS platform. I am trying to build an IOS app using unity project files that I have previously used for Windows 10 and Android Build. The app is getting crashed immediately after launch and sometimes it is showing everything pink on GUI(Canvas, Text and Buttons). Couldnt find any solution for this. Can anyone help me out with this problem?

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Unity IOS Crash at start

July 27, 2012 - 3:30am #4

Great to hear it's working

N

Unity IOS Crahs at start

July 26, 2012 - 10:19am #3

Thank you for the reply it was a unity problem i reinstalled it and it work thank you....

Unity IOS Crahs at start

July 26, 2012 - 2:39am #2

Try reinstalling Unity as there could be something wrong with your installation.

The sample apps (start with Image Targets) should run out of the box.  All you should need to do is:

  • Run unity
  • Create a new project
  • Import the Vuforia image targets package
  • Click on the Image Targets scene to make it current 
  • Go to build settings and select iOS
  • Click player settings 
  • In the inspector under the iOS settings tab set your bundle identifier you got from Apple
  • Build and run

The app should now be working on the device.

N

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