Log in or register to post comments

Unity Tracking Problem

April 3, 2012 - 1:16am #1

Hi,
We are using Vuforia for a while and now experimenting possible solutions with Unity 3.5
Vuforia's detection and tracking algorithms work well when we use another rendering library but
with Unity extension its tracking algorthm doesn't work well. It detects image but when image gone it still renders 3d object.

I have added 2 images to describe my problem. First one is the object on the marker which what we want but when marker has gone Unity still renders 3d object.

Re: Unity Tracking Problem

April 4, 2012 - 12:31am #5

Its about imagetaget renderer.You must declared the model under your imagetarget object.If you do that your problem will solved

Re: Unity Tracking Problem

April 3, 2012 - 8:08pm #4

Usually when the model is still rendered after the target has been lost, it's because the model was not a child object of the target.

Re: Unity Tracking Problem

April 3, 2012 - 2:23am #3

I'm curious, how did you solve it? :)

Re: Unity Tracking Problem

April 3, 2012 - 1:25am #2

I've solved problem

Log in or register to post comments