Hello, I'm Pedro from Buenos Aires and this is my first question here. Hello to everybody.
The problem is that when I call WheelCollider.GetWorldPose(); for preparing my car to move, and move its wheels too, nothing happens.
In fact, that function breaks my car mesh in parts, wheels here, chassis there.
But, is important to say the script works pretty well outside the ImageTarget.
Did anybody here faced this problem already?
Thanks in advance.