======= IOS BUILD ========
I use Unity5 + vuforia4
my setting is IL2CPP, opengl 2.0, universal in IOS playersetting
byte bytes = tex2d.EncodeToPNG(); --> my unity code
libpng warning: Application built with libpng-1.6.10 but running with 1.5.12
Failed to encode to PNG
Just pure unity3d does not error occur but unity5 + vuforia4 error occur
what is my problem??