I want to place markers in a room so that at least one marker will be visible at all times. (So I will put a marker on a desk, one on each wall, one on the ceiling etc.).
What I want to achieve is to be able to render one single virtual object in a fixed position regardless of which marker is currently being tracked.
The traditional Vuforia model seems to be "one marker one or more objects". What I want is "many markers one object". How would I go about setting this up in Unity?