Hi, I have go my Unity Extension app working and deployed to IOS to play a video and although it works I am having troble with the size.
I have this setup:
FlatScreenTV -> Video prefab
With this setup the video plays and pauses correctly but appears as a tiny video inside the FlatScreenTV game object, even though I have the video object sized to fill the FlatscreenTV screen.
If I move the Video object up so the setup becomes
The video again plays OK but is now the size of the image used in ImageTarget and expands beyond the bounds of the FlatscreenTV object
I'm guessing it may be something to do with VideoPlaybackBehaviour video = GetComponentInChildren<VideoPlaybackBehaviour>(); in the method OnTrackingFound() of the script TrackableEventHandler?
I have tried numersous attempts to get it to play on the FlatscreenTV object but no joy.