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Video Playback sample, video start problem

September 10, 2013 - 6:59am #7

Hi,

I currently updated to latest version of the demo (2.6.7). But I have a problem. I have changed the video and image target to my own choice. It plays correctly on the target. My problem is, when I launch the application the video starts immediately. It doesn't matter if it sees the target or not. It starts right away. It can be paused by touching anywhere on the screen while not seeing the target. But if it sees the target it come backs to its mind. 

Does anyone having this issue?

Video Playback sample, video start problem

September 10, 2013 - 7:22am #6

I recently discovered that iOS part is the same. 

Video Playback sample, video start problem

September 10, 2013 - 7:57am #5

Do you have "Auto play" checked in the Video Prefab underneath Video Playback Behaviour (Script) in the Inspector?

Does the sample show the same behaviour?

N

Video Playback sample, video start problem

September 11, 2013 - 1:51am #4

I have checked autoplay is not clicked. But the sample doesnt autoplays the video, it is working as normal. But I just changed the target and the video. What could be the problem? Btw I have one other problem. When I save the project and the scene in different name and deploy it to my device it overrides the previous application and writes on it. I couldnt find a way to do this too.

 

Thanks, 

Video Playback sample, video start problem

September 11, 2013 - 1:58am #3

One more information. I use just one target instead of the two targets of the sample app. I dont know it is relevant because I cant find any info related to this in sample app.

Video Playback sample, video start problem

September 11, 2013 - 3:52am #2

Have you tried debugging it in Unity to figure out what is going on?

 

N

Video Playback sample, video start problem

September 11, 2013 - 11:54am #1

No I havent. I thought I may be missing smt very obvious so I write here first. I can do that and write here again then.

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