I have following questions for Video Playback in Unity
1) I want to play different video for different image target in single dataset. How will I detect which video to play?
2) I want to stream video from server. What is the best approach for that?
3) Should I add video prefab as a child of Imagetarget prefab? Is there anything else to do to make Video Playback functional?
4) How can I load dataset dynamically which might contain different image targets with different videos for each target? Plz tell me the best approach with your experience.