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View target while editing

March 30, 2017 - 9:42am #1

For some reason, I used to be able to view my target while editing, but now it's just a white square. Any idea on what I'm doing wrong?

View target while editing

April 20, 2017 - 12:21pm #9

dm3d wrote:

Try turning off the other objects in your Hierarchy other than the ImageTarget and then select ImageTarget and take a screenshot of scene with Inspector.

 

Very strange...when I turned everything else off, the image in my image target appeared. And when I turned everything back on, it stayed visible. I'm glad it works now, but now I want to understand where the bug is...Unity or Vuforia.

Thanks for the help.

View target while editing

April 13, 2017 - 12:01pm #8

Try turning off the other objects in your Hierarchy other than the ImageTarget and then select ImageTarget and take a screenshot of scene with Inspector.

View target while editing

April 12, 2017 - 3:32pm #7

dm3d wrote:


  • Can you post a screenshot of your Editor and Material Inspector?
  • What version of Unity and Vuforia are you using?

 

Attached. Thank you for your help! I'm about to pull my hair out.

View target while editing

April 11, 2017 - 2:37pm #6


  • Can you post a screenshot of your Editor and Material Inspector?
  • What version of Unity and Vuforia are you using?

View target while editing

April 11, 2017 - 5:32am #5

medabit wrote:

Hello,

Try this: https://developer.vuforia.com/forum/creating-ar-trackables/target-image-not-displaying-unity

Thanks.

 

Thanks for responding. I tried this too and it didn't work.

View target while editing

April 11, 2017 - 5:31am #4

Thanks for responding. I tried that and it didn't work.

View target while editing

April 7, 2017 - 2:56pm #3

Hello,

Try this: https://developer.vuforia.com/forum/creating-ar-trackables/target-image-not-displaying-unity

Thanks.

View target while editing

April 7, 2017 - 2:22am #2

Select the image target texture and reset it. Its some kind of bug, not sure its from Unity or Vuforia. No big issue tho.

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