I am using Unity 5.2.0f3 with Vuforia 5.0.5 and getting a strange crash.
I developed a simple AR app for android using OBB, everytime I load the scene the application crash,but if I publish the same app without splitting the file, everything works fine. I created the function to extract the dat and xml files and also setted the write access to external drive as per the article here: https://developer.vuforia.com/forum/faq/unity-how-can-i-handle-large-android-apps
Any insight in what I may doing wrong?
If can be of help I have attached the log of the crash