The company I work for is using Unity 3.5.7 and Vuforia to make an augmented reality demo on the iPad and Android devices. The app works great on the iPad when I push the app from Xcode to the device for testing. The company I work for has an enterpise license so we can distribute the app in house. However, when I send the app to be resigned for distribution, the augmented reality portion does not work. The Unity app runs fine and I am able to see through the camera, but when I point the camera to the image target, the model does not show. Is there something that we are doing wrong when we resign the app that keeps the augmented reality porition from working?
Thanks in advance.