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Vuforia, Playmaker Help

October 22, 2015 - 3:07pm #1
Im using a Dont destroy on load, with the Unity Vuforia Camera, but when load the next scene, this error appears, and the camera freeze. How can i fix that
 
"MissingReferenceException: The object of type 'Camera' has been destroyed but you are still trying to access it.
Your script should either check if it is null or you should not destroy the object."
 

Vuforia, Playmaker Help

October 29, 2015 - 10:17pm #2

Have you tried the "Keep AR Camera Alive" checkbox on the ARCamera?

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