About Vuforia6 in Unity for iOS memory leak:
You said in the postings: This issue was resolved in Vuforia 6.
But I vuforia6 debugging process, found that the problem is still there.
create new project in unity
import sample: ImageTargets-6-0-114.unitypackage
input license key to ARCamera
build and run for iOS
Debugging on the real machine：
1. Click OK to start recognition
2. Double-click the screen, pop-up menu, click About to return about page,
3. goto 1, repeat the operation
In Xcode view memory usage, there are 20 ~ 30M of memory is not released, repeated execution has been accumulated, the final crash
Can someone help me?