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Vuforia/GoogleVR integration issues

December 30, 2016 - 1:12am #1

Hello, I'm having some problems integrating Vuforia and GoogleVR in Unity. I have followed the instructions on your page here:


but they mainly refers to previous versions of Vuforia, Unity and GoogleVR. The versions i'm using are:

- Vuforia v 6.0.114

- GoogleVR v1.10.0

- Unity 5.5.0f3

I managed to get some results but they're not 100% satisfying. Specifically the 3D objects in the scene aren't perfectly hooked to targets, they move as the device's camera get closer/further to the targets images.


Could be something related to the FOV not set properly? Do you have any hints to make it work correctly using those versions?




Vuforia/GoogleVR integration issues

January 6, 2017 - 3:10pm #2

If running the ARVR sample, did you choose the "Viewer" button on the About screen?

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