Hello, I'm having some problems integrating Vuforia and GoogleVR in Unity. I have followed the instructions on your page here:
but they mainly refers to previous versions of Vuforia, Unity and GoogleVR. The versions i'm using are:
- Vuforia v 6.0.114
- GoogleVR v1.10.0
- Unity 5.5.0f3
I managed to get some results but they're not 100% satisfying. Specifically the 3D objects in the scene aren't perfectly hooked to targets, they move as the device's camera get closer/further to the targets images.
Could be something related to the FOV not set properly? Do you have any hints to make it work correctly using those versions?