hello, I tell them my problem.
when I press 'build and run' occurs following error in unity 3d:
Warning! Using more than 1 pixel lights on a mobile device may decrease performance severely. You can change the mobile quality settings in 'Project Settings -> Quality Settings'.
Not that this error is because since I have changed cofiguraciones but nothing seems to work. I have android 2.3.7, if anyone could help I would appreciate it too.
This error can occur even with 1 light in the scene (or no lights for that matter) if the Quality settings in the inspector for your build platform are set to any number of pixel lights higher than 1. You can ignore the message if you dont have more than 1 pixel light.
If you have multiple pixel lights you may want to consider baking your lightmaps into a texture atlas and then using one directional light for the entire scene.