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Warning! Using more than 1 pixel lights on a mobile device may decrease performance severely. You can change the mobile quality

July 17, 2012 - 8:30pm #1

hello, I tell them my problem.

when I press 'build and run' occurs following error in unity 3d:

Warning! Using more than 1 pixel lights on a mobile device may decrease performance severely. You can change the mobile quality settings in 'Project Settings -> Quality Settings'.

Not that this error is because since I have changed cofiguraciones but nothing seems to work. I have android 2.3.7, if anyone could help I would appreciate it too.

Pixel Lights

July 18, 2012 - 6:26am #3

This error can occur even with 1 light in the scene (or no lights for that matter) if the Quality settings in the inspector for your build platform are set to any number of pixel lights higher than 1.  You can ignore the message if you dont have more than 1 pixel light.

If you have multiple pixel lights you may want to consider baking your lightmaps into a texture atlas and then using one directional light for the entire scene.

its a warning not an error

July 18, 2012 - 3:01am #2

its a warning not an error message. App should still work. It's a unity warning, not a vuforia problem. So the best is to use the unity forum for these questions.

But the solutions is already in the warning message if your app got slowere with multiple lights.

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