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weird artifact on screen

September 5, 2016 - 5:56am #1

Hi

I'm trying to use Image Targets in Unity. I'm getting a weird artefact.

when the target goes out of view a reside of the 3d model (augmentations) is left behind the screen.

Not sue if there is a problem with Unity or Vuforia?

 

Can someone help please? it's as if it doesn't redraw (refresh the display).

 

weird artifact on screen

September 6, 2016 - 12:51am #2

Have a look at the DefaultTrackableEventHandler. This script implements ITrackableEventHandler and handles state changes regarding tracking. When the tracking was lost gameObjects should be hidden. Vuforias example does this actually.

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