Hi. I am using Unity to create my application.
In my applications main menu i have 5 different icons. Every icon will load load a different unity scene. When the scene is loaded then user will have option to push "back" button to load back to menu so he/she can choose different scene.
When i am testing then sometimes the camera image starts stuttering weirdly. Is seems that sometimes for some reason it cannot initialize camera properly. The stutter issue is starting to happen if i load different scenes up in random order. Sometimes it takes less and sometimes it takes more than 5 scene loadings when the problem starts.
The issue is not about tracking because it works fine but when i look around with the camera the image lags back and forth. When i press the back button to go back into menu and load up different scene then the stuttering problem is still there
Only when i press the Home button to leave app in the background for a second and load it up again then the stutter is gone. I looked up in the code and on pause it calls StopQCAR and StartQCAR methods.
But what i do not understand is that those same methods are called also if i load/unload the entire scene. So this stutter thing is not supposed to be happening at all.
Any idea what might be wrong?