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Where is the code to track imagesand ho to display video?

June 18, 2012 - 5:34am #1

I'd like to display a video instead of a 3d object onto one of targets.I didn't find a free solution for that in the forum(maybe someone can explain me how to do it?)?so i'd like to write my own code for that.Can someone tell me where the object is rendered for a target in unity?

Re: Where is the code to track imagesand ho to display video?

June 18, 2012 - 10:10pm #3

Thank you for your answer.I've seen this thread, but prefer find a free solution or if there isn't any to try to write my own code for the video playing onto a target.Maybe you can suggest what to use?OpenGL SE in the unity or c# is sufficient?

Re: Where is the code to track imagesand ho to display video?

June 18, 2012 - 3:30pm #2

See this thread for some options - http://ar.qualcomm.at/node/2002156

Take a look at DefaultTrackableEventHandler.cs to see how rendering is enabled and disabled by the tracker.

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