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Why are there duplicate QCAR folders/files in the iOS payload?

February 10, 2012 - 11:53am #1

In the .ipa payload for iOS, I'm noticing there's duplicate files and I'm wondering if those are necessary. I'm using the Unity 1.5 beta if that makes a difference.

When I build the Unity ImageTargets sample, I have a QCAR folder (with StonesAndChips/Tarmac dat/xml files) in Data>Raw and another QCAR folder (with StonesAndChips/Tarmac dat/xml files) in the root of the payload.

Is one of them redundant/can I delete one? Is this avoidable? Is this intended? It's a concern because we're trying to keep build size as small as possible. Thanks!

Re: Why are there duplicate QCAR folders/files in the iOS payloa

February 10, 2012 - 4:32pm #3

I take it back, that doesn't work. The changes weren't pushed to the device properly.

You can try manually removing the files from the ipa, I think the ones in the Data/Raw folder might be unnecessary...

- Kim

Re: Why are there duplicate QCAR folders/files in the iOS payloa

February 10, 2012 - 4:23pm #2

Good catch, I don't think this is the intended behavior. I've filed a bug report.

I was able to delete the QCAR folder in the Xcode project and tracking still works. Make sure you only delete the references, not the underlying files.

- Kim

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