We have a client who wants the Vuforia app that we made with Unity to run on a Surface Pro 4. How do we do that? If we build an executable file it runs but we get a black AR camera.
I'd recommend building the VS project from Unity and then building a UWP executable from this project. Once you have this app, you can run it on your Surface.
We are trying to deploy our application on Surface Pro 4.
In VS, we tried with Release > X86 > remoteconnectivity
also we have paired our PC and Surface pro 4.
after that it is showing error and unable to build.
Please help out from this issue.
Thanks for your reply.
We compiled the project for Windows Store and now we have a Visual Studio project. We don't know what to do from there. How do you build from Visual Studio to a Windows tablet?
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