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Windows Surface Pro 4 Development with Unity

September 29, 2016 - 7:13am #1

We have a client who wants the Vuforia app that we made with Unity to run on a Surface Pro 4. How do we do that? If we build an executable file it runs but we get a black AR camera.

 

 

Windows Surface Pro 4 Development with Unity

December 4, 2017 - 12:11pm #8

Hello again,

Text to Speech conversion is not a feature of Vuforia. I'd recommend looking elsewhere for a plugin or SDK that provides this feature.

Thanks,

Vuforia Support

Windows Surface Pro 4 Development with Unity

December 4, 2017 - 4:35am #7

Thanks for your reply. Is there any way to create Text to Speech conversion for windows ? 

any plugin ? Please help us to solve it out!

Thanks,

 

 

 

Windows Surface Pro 4 Development with Unity

November 30, 2017 - 4:02pm #6

Hello hololearn,

I'd recommend building the VS project from Unity and then building a UWP executable from this project. Once you have this app, you can run it on your Surface.

Thanks,

-Vuforia Support

Windows Surface Pro 4 Development with Unity

November 29, 2017 - 11:00pm #5

We are trying to deploy our application on Surface Pro 4. 

In VS, we tried with Release > X86 > remoteconnectivity

also we have paired our PC and Surface pro 4.

after that it is showing error and unable to build. 

Please help out from this issue.

Thanks,

 

 

 

 

 

Windows Surface Pro 4 Development with Unity

October 4, 2016 - 2:25pm #4

choose x64 or x86 processor and release, and then build the project

Windows Surface Pro 4 Development with Unity

October 4, 2016 - 11:12am #3

Thanks for your reply.

We compiled the project for Windows Store and now we have a Visual Studio project. We don't know what to do from there. How do you build from Visual Studio to a Windows tablet?

Windows Surface Pro 4 Development with Unity

October 3, 2016 - 9:40am #2

You need to compile your project in windows store

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