Hi -
Is it possible to use the www class in Unity to load AR Assets at runtime? In other words, the assets (text / jpg / png) that clients submit via a web front end into a web server need to dynamically load and associate with a trackable(s) already built into the .apk
Many Thanks
If you need help downloading content I suggest asking in the Unity forums. Once you've downloaded the content and created a Unity object utilizing it, you can simply make that object the child of a trackable in your scene. You may need to adjust the local position and rotation of the new object to match the trackable. After that tracking should work as expected.
http://unity3d.com/support/documentation/ScriptReference/Transform-parent.html
- Kim