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Unity Sticky Archive

March 28, 2018 - 2:13pm #1

An archive of sticky topics as posted by Vuforia moderators.

Note that some links and topics may have been moved, or are no longer available. If this is the case, we apologize for the inconvenience and suggest that you search the forums to find an answer to your questions.


Vuforia Support

Deploying the Stereo Rendering Sample to Hololens

October 16, 2017 - 10:14am #3

Hello all,

The Hololens sample is still awaiting completion and we appreciate your patience thus far. In the interim, this post will describes some steps that can be taken to modify our Stereo Rendering sample to deploy to the Hololens.

  • Install Unity 2017.2 and download the Vuforia Stereo Rendering for Digital Eyewear sample project from the Unity Asset Store.
  • Open the Player Settings and under XR Settings, enable "Virtual Reality Supported" and make sure Windows Mixed Reality is the only SDK included.
  • Enable "Vuforia Augmented Reality" in XR Settings as well.
  • Still in Player Settings, under Publishing settings, check the following fields under "Capabilities:" InternetClient, WebCam, Microphone, SpatialPerception
  • Open the Vuforia Configuration and set your app license.
  • Under the Digital Eyewear section of the Vuforia Configuration, make sure "Eyewear Type" is set to "Optical See-Through" and then set "See Through Config" to "Hololens"
  • Select the ARCamera in your scene and set both its Position and Rotation fields to "0,0,0"
  • Open up build settings and set "Target Device" to "Hololens"

Attached are some screenshots of the various settings needed. Please let me know if you have any further questions.


-Vuforia Support

Vuforia and Unity - Common topics

May 2, 2013 - 5:00pm #2

The following is a list of pages addressing common issues and topics related to using the Vuforia extension for Unity:

How to transform (translate/scale/rotate) the 3D augmentation model of your trackable:

How to drag (via finger touch) the 3D augmentation model of your trackable:

How to compute the screen-projected coordinates of a 3D point located on your image target:

How to create an Android plugin and integrate it with your Vuforia Unity project:

How to export your Unity project to an Android / Eclipse-based project and add custom Android GUI elements in Java/Eclipse:

How to capture a screenshot:

How to access the Unity camera image:

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