Excuse me if this is a newbie or straightforward question. I've been working with Unity and deploying for Android for a while, and I've successfully used CameraDevice read/write accessors for the camera fields to make modifications to the camera exposure (I need this control to get good results of some image processing algorithms I run on the background). In particular I do this by modifying the "camera-exposure-compensation" parameter.
I've now deployed my project for iOS, but found that CameraDevice.GetCameraFields() does not return any fields on iPad Mini 2. Is this an expected result? On the Unity API documentation there's no mention that this camera functionality is specifically for Android, so perhaps I'm missing something.
Thanks a lot, I really appreciate your help.