Accessing Vuforia Image database from scripts
I have been trying to change the Image Target at runtime, and I would like to find out if there is a way to access the imported Vuforia image database via scripts.
I tried the GetComponent method but it is giving me no results. What I am trying to do is access the database from a script and changing the image target at runtime.
I was hoping to get some answers here as there is little to no documentation of the Vuforia library used in Unity.