Using the latest Vuforia package downloaded from the Unity Asset Store (V6.2) and Unity 5.5.3f1 everything runs smoothly in the editor and I can perfectly view my image targets and associated models, however when I make a build as soon as the Vuforia behaviour starts (initiated by player input) the app crashes out.
There are no errors on the device itself (Crash to Desktop) and I cant really find the relevant error in my Monitor.bat.(Monitor bat has way too much logging...is that just me?)
I have a free Vuforia account.
Is this a known issue? Any workarounds?
Do I need to somehow script my CameraDevice to be the androids camera ?(In the inspector there is only the option to choose my webcam).
My settings :
Bundle Id: com.SitePoint.ARDemo
IL2CPP
ARMv7
Api: .NET 2.0
Install Location: Automatic
Write Permission: Internal
Fingers crossed somebody can help me.
Thanks in advance
Simon
LogCat at (I think) the point
Here is the LogCat at (I think) the point the Vuforia behaviour is activated and the app crashes to desktop. I cant really understand this but it may have clues for some:
Hello,
Hello,
Are you trying to build and run on a PC? If so, Vuforia does not support that outside of Unity PlayMode.
Thanks.
I am trying to build form
I am trying to build from Unity on a Windows PC to an Android device.
Hello,
Hello,
The misunderstanding was on my part. Vuforia does support building for Android on a PC, using Unity or Studio.
I noticed from your settings that you're using IL2CPP, which is only support by Vuforia for iOS. Perhaps this is the source of the issue?
That worked. Building with
That worked. Building with Mono on Android now and everything works fine. Many Thanks