Log in or register to post comments

[Android] External Camera with Unity

November 24, 2018 - 1:30am #1

Along with Vuforia 7.52 came the External Camera feature, which allows UVC compatible external cameras to be used with Vuforia.

Does anyone have information as to the availability of this feature in Unity projects, and if possible, a quick guide to implementing it within Unity?

Much appreciated

[Android] External Camera with Unity

November 29, 2018 - 7:37pm #4

Hi,

Thanks for the reply, I'm well aware of what you've posted, the documentation states as much.

I was looking for a quick demo or example project with external camera usage in Unity.

Cheers,

Lamb

[Android] External Camera with Unity

November 27, 2018 - 2:26pm #3

Hello,

To clarify, the External Camera works in Unity. It’s the actual driver library implementation that needs to be in C/C++, with the library that is included in the Unity project just like the Engine SDK.

The Unity project then specifies using the same style call as used in native in C# giving the name of the driver library.

Thanks,

Vuforia Engine Support

[Android] External Camera with Unity

November 27, 2018 - 12:28pm #2

Hello,

Per our documentation: https://library.vuforia.com/content/vuforia-library/en/articles/Solution/driver-framework.html

"The Vuforia Engine Driver must be written in C/C++ and must be implemented as a standalone dynamic library (dll or so file) which Vuforia Engine will load at runtime."

Thanks,

Vuforia Engine Support

Log in or register to post comments