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Android low fps

November 19, 2017 - 1:30pm #1



Building for Android I get really low FPS after using native Android dialogue / TouchKeyboard and so on.

Wondering if this might be fixed in a later Vuforia build ?

In downloads/ the latest Unity package is vuforia-unity-6-2-10 which is probably the one I'm using (how can I tell?) but the Android version in downloads is vuforia-sdk-android-6-5-25. So how do I upgrade my Unity Project to the latest version ?

Is the low fps on android after native dialogue boxes etc. a known, and hopefully fixed issue ?


Many thanks in advance!



Android low fps

June 25, 2018 - 10:55am #4

Hello Jaime,

When does this issue occur? Which devices and OS versions are you seeing it on? Are you able to reproduce it within the samples?

It looks like you're using an older version of Vuforia, have you tested it with a more recent version at all?


Vuforia Support

Android low fps

June 24, 2018 - 6:07am #3


We are developing a mobile game with Unity and Vuforia but we are encountering big troubles with low fps due to "Unaccounted time between: InputProcess and Input process" which consumes 50% of ressources on the profiler.

We are working with Unity version 2017.2.0p4.

I think it is related to this topic.

Could you guide us to solve this problem?


Thanks in advance.



Android low fps

November 20, 2017 - 2:00pm #2

Hello Søren,

This is a known issue within Unity that affects the Vuforia camera. I believe it will be fixed in an upcoming Unity release, but I do not know which version. I'll provide you an update when it has been resolved.

To upgrade to Vuforia 6.5 in Unity, you'll need to download Unity 2017.2. This version of Unity comes with an integrated version of Vuforia that can be downloaded alongside the Unity download.


-Vuforia Support

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