So I am using Unity 2019.1.8f1, Vurforia version 8.3.8 is installed. I was working on a project and have noticed that a plane that I am using to show a video on is looking darker. I don't know if anyone has any ideas what I may have setup incorrectly or changed that would have impacted this. I checked the default textures, AR Camera settings and the directional light - they all seem to be the same, every time I add a plane in this project It's not the brighter white that I expect - I don't think I changed any major settings, but I am not sure. Attached is an image from 2 projects in the same version of Unity, the dim one is the one I am having issues in. Any suggestions?