Hello everyone, I'm trying to visualize a 360 video through Vuforia Image Target.
The idea is that by recognizing a Marker to display a 360 ° video that works on ios and android.
I used the demo scene of Core Vuforia ImageTarget
in the destination scene I used Environment Skybox Material, with a "Skybox / Panoramic" texture to which I inserted the 360 video, the scene works outside of Vuforia.
I thought to change the scene of the Marker recognition, but I encountered a problem.
In the new scene Vuforia automatically creates a new object TextureBufferCamera> TextureBufferMesh, the latter prevents me from seeing my Skybox.
Is there a way to hide TextureBufferMesh in the new scene?
I have change scene with this code:
Thank you in advance