Hello everyone, I'm trying to visualize a 360 video through Vuforia Image Target. The idea is that by recognizing a Marker to display a 360 ° video that works on ios and android. I used the demo scene of Core Vuforia ImageTarget in the destination scene I used Environment Skybox Material, with a "Skybox / Panoramic" texture to which I inserted the 360 video, the scene works outside of Vuforia. I thought to change the scene of the Marker recognition, but I encountered a problem. In the new scene Vuforia automatically creates a new object TextureBufferCamera> TextureBufferMesh, the latter prevents me from seeing my Skybox. Is there a way to hide TextureBufferMesh in the new scene?
I have change scene with this code:
-SceneManager.LoadScene ("pano-demo"); -OnTrackingFound ();
Thank you in advance