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application doesn't work if "split application binary" enabled

Hello,

I'm using unity 2018.1.0f2 with vuforia 7.1.31, when I build for android, everythings is working as expected but (since the application is bigger than 100mb, play store ask me to split it), if I check "split application binary", it donesn't seems to recognize the targets... anyone have an idea about this issue? Thanks

Hello EkaDev,

Please refer to this thread: https://developer.vuforia.com/forum/android/load-dataset-android-split-binary-obb

Thanks,

Vuforia Support