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ARCamera too close to Object from Target Image

We have a target image, its an A3 size piece of paper with a big image of the inside of a computer. We have a virtual computer model pop up. However with the image on the floor, the model seems to be too close to the arcamera. We have played with Near, Far and Field of View but none of these seem to help. 

Any ideas?

 

Andrew

Hey Andrew,

 

Is there any possibility you can share a video of the behaviour you're mentioning? Also can you share your Unity / Engine version?

 

Kind regards,

Patrick Scheper

Technical Community Manager