Vuforia Support,
Catch 22! I'm assuming the bug with Vuforia not being to autofocus when Arcore is installed is still a thing in Vuforia 8.1.7? My S8+ used to be able to autofocus before I had to put the arcore 1.4 aar file in the plugins folder to avoid the manifest problem which causes google to reject my apk: https://developer.vuforia.com/forum/unity/solved-vuforia-810-and-androidmanifest.
I don't need arcore, all I'm doing is image target recognition and tracking those image targets. I can't even focus on targets that are the size of playing cards 2 inches away in perfect lighting with a S8+ camera now!
How do I completely remove arcore from my project while keeping vuforia 8.1.7 fully capable of tracking an image target and autofocusing the camera and not have it be rejected by google for not having the arcore 1.4 aar file installed in the plugins folder of unity?
If the only solution is to build the unity project in android studio (kind of rough) please provide detailed instructions on how to successfully accomplish this feat with vuforia 8.1.7 begining from unity to finished apk build.
The catch 22 is I cannot autofocus with arcore installed, if I cannot autofocus my app doesn't work, If I don't install arcore then I cannot upload to google play.
Thanks,
Umar
Cloud production key holder
I was in a similar boat. I was in a time crunch and just needed to get it up, it'd probably be easier to build a project from Unity instead (i didnt have access to the project at the time). So this does work, if you'd rather do it this way.
1. Decode the apk with APKTool
2. Edit Manifest to remove arcore
3. Rebuild the apk
4. Resign the apk from the command line
5. zipalign using a value of 4