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Auto Scale an object when i'ts target is near to another target

December 13, 2018 - 7:45pm #1

Hello, everyone!

I'm developing an App in AR in which I want people to understand the difference between two objects' sizes...

However, I want the game to start running with the objects in a certain amount of size unities, and then, when one object's target marker be near to the another object's target marker, the sizes of the two objects update to another scale automaticaly.

For example, I want to show a ring in a marker and a bottle, in another marker, with the same sizes when the app opens. But when it's target markers are near each other, the sizes become to it's original scale in real-life (the ring becoming smaller than the bottle)

That's because I want people to be abble to observe an object individually with more details when it is not in comparison with the other object

I am pretty rubbish at scripts, but I can try my best!

I want something really similar to this video: youtube.com/watch?v=Qi3h18wJJiI

Sorry for my english!

Brazilian here :´)

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